FL really isnt making sound come out in real time, or as close as Ableton (really annoying). The lag between me pressing a key and hearing it come out the speakers makes the beatmaking, well you get the idea. And i have tried the Asio driver optimization tricks. Any ideas?
It comes down to your buffer settings. I don’t remember what default is, but the shorter you can go the less latency you will have. Personally, I run almost 2 seconds of buffer, but that’s because I do my songwriting on hardware outside of FL and then transfer the ideas into FL where I mix and master them (and my mastering plugins use up a TON of cpu). Latency is not an issue for me.
I’d say ballpark you want to get it under 50ms or so if you are trying to do live beatmaking. If you are livetracking vocals and stuff you really want to just set the slider to minimum and live with no plugins while recording, then bump it up for mixing.
My friend, i just switched the main snap/ quantization to NONE (4/4step by default), and now FL responds in real time. No idea how i never thought of that to begin with. Hope it helps someone. Now i can see how off beat my finger drumming really is. : )
I am trying to take midi from ABL3x and feed it in to 3+osc, but the 3+osc is just buzzing a default note, while the ABL3x is spitting acid gold. Cant FL natives get midi data? Also i am a noob with midi things.
check the midi input settings on 3xosc, I think the default is to not have a port and take info from the piano roll, so when you use a midi out and assign a port you have to match the port on the input at the other end.
For some reason, MIDI devices need an arbitrary port number or else they won’t do anything. I fought with that one for way too long as well
I don’t think input devices need anything. I’m sure it made sense to someone
This works. For me at least, and they are on their oun FX channels too, Thanks @KvlT , i get to switch between 3 midi devices now, midi for melodies and midi for beats,
If you want to route them to different channels, you can right-click on the ‘to FL Studio’ and create channels there. Everything is a number offset from wherever the patcher is routed, with the master being zero. So if it’s routed to channel 2, every channel is +2 from there, etc
Probably the most overpowered and underpowered modular environment for different reasons, but its strengths are pretty damn good