Challenge # 6 Breakcore complex

Nah stoppppp I’ve been doing this shit for yeaaaaaaarrrsssssssssss
THIS IS STRAIGHT UP FOR ME UGGGH I’M SO EXCITEDDDDDD
Ok fuck yeah let’s go

Also machine girl and hmkori are very breakcore, just letting you know.
Edit: I’m sad I didn’t see this in 2023 :,(

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Machine girl is my fav

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https://uffuff.bandcamp.com/track/sq-pushercvrthis my cover of squarepusher

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Been doing a lot of pattern based against the clock type stuff and then mushing together

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Very cool :grin::100:

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thanks, im looking for ways to hook it all together but idk how any tips pls and i’ll give you more than just the tip.

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General breakcore advice

Structure the drums like both a lead guitar and rhythm guitar in a rock song…

Like how in a song the lead will play intro, bridge 1, verse 1, chorus 1, bridge 2, verse 2, chorus 2, bridge 3, solo, verse 3, chorus 3, bridge 4, outro…

And the rhythym guitar just plays the verse and chorus parts…

So like have a drum element keep the rhythym like a kick snare accent, or a hat pattern…

And have the other drum elements act as a lead.

Polyrhythyms are really hard to compose digitally and its hard to make them sound good…

If you can pull it off go for it…

but i usually stick to cross rhythyms like 3/4 against 4/4 and each pattern/bar has some variance…and you can also layer the different patterns in different ways to create variance but i recommend accenting the main beat to make it easier to follow

Also high tempos make it easier for microediting…but when using high tempos compose the other elements as if it was in half time…

You can also play around with time division or ticks per beat to get funky grooves…in renoise the sample offset and tempo modulation shifting come in handy for the funk and humanization…

It takes a while to be able to make the groove sound humanized without it sounding like its out of time.

Thats the manual method…but

Theres other things you can do to create different patterns with modular environments like jeksola buzz or other stuff…but you gotta put in the time and experiment a lot…and i mean a lot to come up with your own techniques …thatll make others want to know how you did that…

:grin:

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As per the song…it sounds a little on the side of avante guarde experimental dnb…

The beginning grove sounds out of place and it takes a while for it to tie together…

The drums could be louder in the mix…

The ambient stuff is very atonal…it needs some tonal balance imo…

If anything add some additional drum kits to the track…to complement the main beat…experiment with gates and glitching and sidechaining drums to some drum elements…see what works…

Like how theres a lead synth and the background pads…maybe change up the main beat and have another drum element be the background pad…figure out whether you want the lead drums to keep time or the background drums to keep time either or…do what you think best fits this track.

Also keep in mind i dont want to influence you with my creative bias…im trying my best to give advice that helps you fulfill your own creative vision in regards to this track.

:+1::slightly_smiling_face:

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5/4 and any “odd” numerators past that generally work well, but breakcore can be 4/4 if you want. The focus is on the break, not the rhythm it’s played at. Fuck, you chop the break and play a four on the floor beat with it; still breakcore.

I don’t really like people who misname genres but there’s always a large overlap between genres in every song. I mean, technically Future UKG is offbeat Chillstep.

I’m not really a veteran producer, but I’ve been doing this for a long time… Mess around with delay, reverb, compression and distortion. Especially on the breaks :slight_smile:

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i appreciate you all for the advice c:

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