Thank you for pointing that out. When working on something modal like this I often start out treating pitched instruments like percussion, using controlled randomness to give me a general idea of the sounds in a limited frequency area (like a set of tuned drums), - but intending to decide on fixed (non-random) patterns/variants later on. In this case I’m not even sure why I didn’t spend the extra time to do that…
…but your comment made me realise that it isn’t the first time, like it’s becoming a bad habit for me just to go with a relatively OK random version. Half-assing it. But I’m glad you took the time to point it out, since it’ll help me watch out for it happening again! Thanks