Perfect drums vst


#1

I struggle with drums for long time. I dont want to manually put notes in pianoroll to make drum patterns. And here we are. RitMix vst is a bless. Just check the Drum Sequencer video.

It is like Hammerhead by brambos but in vst format.


#2

Listen to some trip hop downtempo music.
It’s like a contemporary blend of different styles.

You dont need a vst you need a metronome.


#3

I listened to this but what is the point ?


#4

More cowbell. Idk maybe?


#6

More cow bell man.


#7

More cowbell.


#8

BREAKING NEWS: man discovers drum sequencer!


#9

I discover that earlier than you but so it happens Reaper 6 does not have a sequencer. And this is not a simple sequencer.

I don’t want to argue you.

It would be cool if your music is as good as your equipment.


#10

I think long sequencers in drum plugins and plugins in general are really cool - I’m not always using it in all plugins, but for some drum and effect plugins, the sequencer is the most important part for me. Three examples off the top of my mind:

  • iZotope Braktweaker: the pattern length is too short imho, but you can play different patterns with MIDI, and it has the best pseudo-microediting/microsteps sequencer I have ever seen in a drum plugin
  • Cableguys Shaperbox: the sequencer/curves here def are the best part imho, I use this all the time for everything from pseudo-sidechaining, complex filter patterns and tremolo-type effects to modulated pan and distortion
  • iZotope StutterEdit: sequencer here is the most important part, imho, even though way too short, but the patterns here can also be triggered by MIDI…

Also worth mentioning:

  • Xfer Nerve: only 8 patterns that can be chained, but that was already cool when I got it, especially in combination with the repeat/loop functions and the clever way of sample processing which makes it lightweight - not the most stable plugin though on my setup

#11

So I’m going to go ahead and be “that hardware guy.” Because the kind of music I make is drum/bass/groove centric (house/techno) that is what I always start with when writing a new track. Even if I do almost everything else in the DAW I always write my main groove and some variations of a hardware sampler first.

These days the price point of new and especially used samplers are relatively cheap. And not all that far off from software prices. Electribe sampler, Elektron Model:Samples both come to mind.

Both are quick and immediate. Once you learn them it is way faster than a DAW and lot less distractions. In both cases you don’t even need an audio interface to record. If all you are looking to do is sequence samples, a sketch pad, there is nothing wrong with either of them.

Not saying it is a solution for the OP necessarily but generally speaking I think it is a good option for lots of people.


#12

Thank you.


#13

One I like is Drum Synth 500 from AIR Music Technology…it just about covers all bases for any synth drum needs.plus they even offer a “Rent-To-Own” option, which is handy if cash is am issue for you up front. It’s a bit of a beast to look at, but once you’ve spent a little while playing with it, it’s pretty easy to come up with some really interesting results.

Worth mentioning is it also lets you import your own WAV on-shots, so there’s scope to really make your own sounds with this thing.


#14

One of the most advanced drum plugin for me is Drum Designer from UVI : UVI Drum Designer
Why : it’s not only one of the best sounding drum plugin, it’s also one of the deepest sound sculpting tool in a drum vst i’ve seen so far.

SETTINGS per PATCH :

The plugin itself has tons of presets to start from, 8 tracks, a global Comp & Eq, a global Delay & Reverb Fx Send.
A time option, start delay or offset, the classic gain, pan, pitch, mute, solo …
Then, you can edit the grid, length, swing on a maximum of 4 pages of 64 steps each.

SETTINGS per TRACK :

For each track you can (on a step based modulation) modulate the pan, pitch & decay.
You can lock a kit, a sequence & more … cool when you change patches on the fly.

SOUND SCULPTING FOR EACH TRACK :

1 global pitch, decay, color, loudness et more …
You have 2 layers per track : 1 body ( sample based ) & 1 tone ( synth based ).
You then have plenty of settings for both layers.

DEEPER SOUND SHAPING OPTIONS :

The magic happens when you use drum designer in Falcon … You can really shape the sound deeper, thanks to Falcon’s modular-kind-of environment. You can add, remove or do anything, anywhere in any place of the drum patch.

DEEPER SEQUENCING OPTIONS :

& … last but not least …
You can use drum designer in multi out mode, or in single instrument mode and then, the real deal is here … use drum designer in single mode & add some sequencing option right before the track …

I’ve been using this plugin for a while now & it’s for me, one of the most advanced drum designer tool out there.
& to finish, this plugin is really light on CPU, much lighter than FX pension Tremor, just to name this one.


#15

That does look pretty fancy…but it costs €150 more than RitMix. I personally like using Geist2 or Tremor for my drums, even though I have Bitwig, so I could program a lot via Midi or some sequencer plug or mod. It is just more intuitive and therefore more fun in the above tools. I like this UVI thing, and my VSTs, but I have to hand it to RitMix here that it is 1. FREE and 2. streamlined. At the end of the day, the tool you want to use is the best tool for you, and the one you will understand the best in the long run, so to each their own. I am not sure about this whole soundbridge daw thing, but I may check it out to get access to RitMix. Thanks for the tip there @st3aLth.


#16

I did use Geist, i got bored quite quickly actually, not much to dive into, it’s more like a deep sampler, but a good one …
I still use Tremor also, i like the overall sound even though it’s quite heavy on my cpu … & they’ve abandoned the updates !!! i just don’t get it , but i still use it …

I’ll check this one, never heard of it.

100% agree.

At 1st, it’s true, this thing looks like a steam engine, the internal open architecture is a lot haunting at the beginning but when you get your head into it, it comes quite intuitive actually.