All great points and ideas above.
I have evolved from a trial and error, hit and miss type mixing journey to a point were I’m a bit more comfortable with it and pleased with my results. But I still bounce out mix revisions and listen in the car or through some cheap ear buds to see how its working. Make some notes to make adjustments when next in the session. This can take time and If i’m getting above 5 or 6 mix revisions. I know im over doing it. And have to ask myself if this time an effort is making any difference at all.
I can’t really offer sound advice from this viewpoint, rather just share some of my experiences that I have used to try and avoid the revision procrastination cycle…. Based on using computers based DAW’s like Logic, Protools. Using inexpensive headphones and monitors in an untreated spare room at home.
I too have some high frequency hearing loss and constant tinnitus from years of playing drums in rock bands. But even with these limitations, I still really enjoy mixing and mastering. And getting things to sound good. But if I had the money, I would be better off getting someone else to do it.
I found treating the mix session as a separate process helped me get better at it. Sure you want to get things in a good spot when composing. Balancing volumes, pans and Eq or processing. Clean up and organise the session. Even bounce out each element as audio tracks to use in a new session. And then create sub mix groups (Aux channels) . Drum elements, (kicks, snares, toms) Percussion Elements (high hats, cymbals, shakers) Bass elements, (bass synths, bass guitars) Mid range elements (guitars, leads synths, pianos) Other elements (pads, samples, sound effects). Some room for being creative with this. Also FX and automation on the groups can also be applied with this approach. Nothing really new with this approach TBH. Just a technical set up process. Creating template helps.
Having the control over the group elements can help find the right space for each. Finer work can take place on the individual tracks in these groups. Applying heavy processing and stacks of plug ins. In my mind, tells me something isn’t right with the source sounds. Might need to go back to the source here, unless it’s a creative decision you want to stick with.
Regarding reference tracks for mixing. If you had a track that you like the sound of, that you want to emulate and try to match. Consider this.
Is the track you want to match Mastered or a professionally released track? If so its near impossible to try and match this via mixing. Mastering changes the audio into a glued together, frequency rich, detail popping out sound.
Mixing is getting your awesome track to a point ready for mastering. Using your creative vision to shape the compositions into a musical story. And knowing that it will enhance further with a bit of mastering processing. This is important to factor into some of the decisions and technical aspects you make with the mix. Again, that’s part of my thought process.
Metering tools, EQ and frequency analysers, goniometers & correlation meters can all assist on the Stereo Output, to guide some of the decision making. When your eyes can help with some decisions. Also, Putting a mild limiter on Stereo Out can also give the perception of how it may work when you get to the mastering stage. Turning off when ready to bounce out.
I recently downloaded Sonar works Sound ID. (was free 14 day thing) and created an EQ curve for my headphone model and monitors. Copied this EQ curve by running white noise and a frequency sweep through a match EQ plug in. Saving the curve and then using to referencing on/off the Stereo Out. As it pushes the mix through this EQ it can be perceived with a flat EQ response. That will help highlight potential issues when played back on different sources. Eg the bass is lost or to much top end in the snare, piano hurts my ears….
I use this EQ curve to reference on/off when mixing and mastering. It sounds like shit when its on. But it does help identify the frequencies that are out of balance or really sticking out.
Not sure if any of this makes sense or will help. There is plenty of info online to trawl through. Some of it useful, most of it not… Trust your decisions and creative vision. Back yourself. Take a break if it is getting frustrating. Having others input (other artists whose judgment you value), and feedback is valuable. Mix when alert and awake. Ear fatigue is a real thing. This might sound weird, but if I’m going to mix or master a song that I’m really trying to get a good result on. I might wear ear plugs for most of the day before doing some mixing. I do work in a factory environment though.
Sorry for the wall of text.
Peace