Hey, here are a few thoughts:
My initial impression is that I think your sounds and the melodies/bass line/drum pattern composition are all in the right ballpark for the style. I don’t have a good sense for what sort of sounds are cool vs. overplayed/outdated right now. It all seems to go in cycles anyway so I don’t follow that stuff that closely, but others might have a better sense.
It’s hard for me to judge the mix/levels of the parts you’ve posted due to the way they are separated in the sketch. The quiet/ambient sections seem maybe too quiet, but I’m not sure how much of that is just the placehoder fades between the sections.
I think what will make-or-break the track is going to be how you build this sketch out into a full arrangement. Things like the progression of intensity/energy level over the course of the track and transitions between the different sections are maybe even more important than the composition of the individual sections. You already have some of the typical transition elements in your sketch (filter sweeps, automated effects, crossfades, risers, etc.), but it’s hard to judge how well those transitions work right now with the sections separated, need to hear everything stitched together.
Finally, this might be a personal taste thing, but I’d want to hear a little more variety in the drum patterns and arpeggios. One thing that stood out to me is that your piano tone sounds like a high quality, real piano but the playing sounds really robotic. If you are going to use a realistic piano sound, I’d want it to sound like it’s a sample of a live performance (rather than sequenced). If you play keys, maybe re-record the parts once you have the track built out, and perform it with some expression. Or if you don’t play keys, you can refine the sequencing with manual edits to the note velocities and timings to give it a more human feel.
You are clearly working in a different genre than what I produce/usually listen to, so take this all with a grain of salt, but hopefully some of this is still helpful.