I Finally Tested All The Reverb Plugins!

Also posted in the Free Plugins! thread. Makes sense to include it here for those who may miss it.

Grab yourself a free UVI Sparkverb license until April 12:

https://www.kvraudio.com/giveaways/kvr-giveaway-get-uvi-sparkverb-for-free-69

lol that’s crazy. reverb is everything for me.

i like this one.

Not a reflection on a particular reverb, but something I noticed about sound at the large cathedral I was at this week (Notre Dame of Rouen). A large enough natural space is gated on a frequency basis. Probably mostly dominated by high frequencies being absorbed by the air before they have a chance to hit a boundary and reflect. But it was noticeable that if someone sneezed the reverb time was not as long as a cough. Also very noticeable was that it seemed like there was an overall gate threshold that has to be reached in order for the reverb to kick in. Very different from how I’ve thought of gated reverb as something that only lets sound through when the dry sound is or isn’t playing. Here, it seems like you have to have a certain threshold hit in order to excite enough air in the space to get the reverb to start. It was an interesting realization and one that I might bring back into my music. Rather than a simple gate or using the occasional throw, linking something like a fruity envelope control to the input level of a reverb and letting different amount of signal in based on level. The effect won’t be the same without a ray tracing audio solution that can take level into account or a fuckton of IRs, but it can definitely do something interesting.

@Artificer

I think we’re not a million miles from being able to morph between IRs with something like this. Need to look into it more, but this idea is still in the back of my head.

I lose sleep over this at night.

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