That’s true, but I’m starting to worry if this won’t have unintended consequences for the game industry. Facial mo-cap as introduced by Rockstar in “LA Noire”, I think, is the technology that has changed games most in the last 15 years or so. You wouldn’t have God of War or The Last of US without tech like that. BUT, I’m positive good games have been destroyed on the altar of “but we hired the Game of Thrones cast - it HAS to be good now” (Mass Effect: Andromeda). Blow all the budget on actors and mo-cap and hope no one notices how average the game itself actually is.
For Sony, it’s worked in God of War, The Last of Us, Horizon, and Uncharted. But I fear they’re taking their eye off the ball, pushing Uncharted movies and a Last of Us HBO show - From Acclaimed Game Director Neil Druckmann my ASS, he does not have sole writing credit on The Last of Us part 1 and it shows when he was given free reign in The Last of Us part 2. Anyways, I fear games are going to start to be written to get an HBO adaptation rather than because it supports the gameplay the devs have come up with. In some cases, you could argue that’s already happening, certainly I’ve heard plenty of complaints that God of War doesn’t play well in certain people’s opinion, and The Last of Us isn’t breaking any new ground with it’s gameplay, even 10 years ago when it was new.
We’ll have to wait and see.