So i bought a new laptop, i7 cpu 8gb of ram, yet still when i load old projects on fl studio 12 they overload. I hate that, what should i do? my laptop is a killer machine yet fl still overloads now and then on tracks i created with another computer.
Any tips guys?
that's a good tech joem but kinda risky for a noob producer like me. And since i have some in progress projects i want to continue, this overload thing fucks me up!! And my laptop is good i mean i bought this for producing mostly and it's kinda disappointing..
And it's weird because if i make a track with the same vst's and stuff, it won't get overloaded, but if i load an old project made from another pc and FL, then it does.. Weird stuff im telling ya
Every new DAW computer needs to be optimized and tweaked for DAW usage. Look up everything you can find on how to fine-tune and optimize your operating system to accommodate being a DAW better.
There are several steps. You can find some on this site and others on other pro audio sites and on some blogs too. Some of it is BIOS stuff, some is filesystem stuff, some of it is control panels, some of it is disabling services, some of it is disabling scheduled tasks, some of it is registry editing, some of it is your FL Studio preferences settings. Even your monitor resolution can have an effect on this stuff.
A good friend of mine who works in IT at my job told me never to buy an i7 processor if it's going to be used for intense computing. There's something up with the architecture that causes the data to get backed up when it's processing causing skips in performance. I don't know how true this holds today because that was a year ago, but I use an AMD a10 series and i never have any problems. My old core i3 on my laptop only starts to struggle if more than about 20 tracks are played at once after mixing and automations. Before that, it can play about 40 before it gets overloaded. (I use FL studio on both machines) I'd suggest an i5, my gamer friends say i5's are better than i7's. But all that is just heresay.
I'm not sure specifically what you mean by overload, but it might not have much of anything to do with FL Studio. Plugins can do that. A lot of reverb, a complex sound with delay, running multiple instances of a very hungry plugin, a patch that has everything turned on all contribute to a massive drain on cpu power. Several unison voices alone on most synths cause massive cpu hits. Take a good look at what your project looks like, try selectively eliminating plugins or previewing/changing settings first.
If you are using Toxic Biohazard and Harmor, you can lower the polyphony for each of those to a minimun since that does affect CPU load. Also very long release times affect polyphony (and therefore CPU) as well. Similarly, if you find a polyphony section of your other synths try lowering those too.
thanks everyone for your replies, problem still exists but i guess i will figure it out since my pc is good i guess i can work it out!! i will also see some tutorials on that bouncing to audio thing.
Thanks again! Cheers