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Old 16-01-2016, 12:57 AM   #21
liquid_air
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Re: 3x3 challenge

Tracks due end Feb.

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Old 16-01-2016, 01:00 AM   #22
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Re: 3x3 challenge

with the use of fx and some fucking about, i reckon you could make three drum samples sound more, but sure it is pretty limiting indeed.
so really it's just the sounds and track numbers that are limited then? everything else is open to be used how we like?
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Old 16-01-2016, 01:12 AM   #23
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Re: 3x3 challenge

It's really about limiting the number of sound inputs. But, yes, three tracks and one side chain only per track.

And, yeah, FX mangling as you desire with any number of FX units.

Too broad?

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Old 16-01-2016, 01:14 AM   #24
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Re: 3x3 challenge

spot on clear for me now thanks
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Old 16-01-2016, 01:28 AM   #25
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Re: 3x3 challenge

Yea. I'm clear. I think I can keep it purty minimal based on this. End of Feb is fab.

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Old 17-01-2016, 04:08 AM   #26
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Re: 3x3 challenge

I spent the last two weeks paring down a project I had been doodling with for a while going nowhere. I have it down to specs now and I think it's taking shape in the right way.

Some 909 clone drum set, kick is a nice multi layered set, and some stabs that I made using ReDominator and Blue II. Nine sounds.

Abl3 303 emulator, currently run through Trash2 and Molekular for some wicked effects. I may add some more pazzaz,but it already is sounding pretty neat. Nice variation options by using dry/wet, as well as some key modulation settings in Molekular. It's a wicked effect engine.

Bazille running a 2x2 Osc setup for two alternate sound modes that can be mixed independently. Both making use of the step sequencer for some nice modulation.

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