No idea how to make my claps/rims sound this full
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Old 12-01-2018, 07:53 AM   #1
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No idea how to make my claps/rims sound this full

I feel like I'm missing some fundamental knowledge on where the best clap sounds come from (besides the 808/909), or what drum machines are most used in deep house to get this full, complex clap or rimshot that sits so perfectly in the mix.

I know people put in major work to achieve this, and its not just a matter of slapping a sample in, but thats where its got to start, and I'm having zero luck even finding good samples as a starting point. A vst would be even better, if it could actually create that complex of a sound. Or maybe its just very well recorded actual rimshots/claps?

Any help would be much appreciated. Im shooting in the dark here

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Old 13-01-2018, 09:42 PM   #2
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Re: No idea how to make my claps/rims sound this full

Personally don't hear any outstanding fullness in those claps (when compared to some other tunes out there), only in the kick underneath and how hi-hats/ambience/other percussion fill the space.

What could be said tho is that there's at least a bit of reverb on them.

Also, a pretty common thing for house claps is to turn off the snap and drag the sample away from the kick a millimeter by millimeter until you hit one of the "sweet spots" where the transients of the kick and the clap work together in a way that sounds interesting to ear.

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Old 13-01-2018, 09:58 PM   #3
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Re: No idea how to make my claps/rims sound this full

First, to me it sounds a bit more woody to me than just a clap. Might be layered with a bit of rim shot. At times it sounds like one of the layers isn't playing. But yea, I'm really not hearing anything special at all here. Sounds, mostly, like a light duty clap from any old sample pack or drum machine. I think it might just be the case that this is a really well chosen sample for the track.

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Old 13-01-2018, 10:35 PM   #4
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Re: No idea how to make my claps/rims sound this full

I didn't want to be the first to say it, but I don't hear anything super cool about that hit. I can see the track being enjoyable, but that sample having nothing to do with it. Layering should give you much cooler sounds over all - this just sounds like a sample (probably from hardware I'm guessing) that worked IMO and not much attention to detail was really paid in that department

I also hear shit differently than most people from what I gather, so YMMV / IMO / WTF

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Old 14-01-2018, 08:21 AM   #5
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Re: No idea how to make my claps/rims sound this full

Quote:
Originally Posted by -Agu- View Post
Personally don't hear any outstanding fullness in those claps (when compared to some other tunes out there), only in the kick underneath and how hi-hats/ambience/other percussion fill the space.

What could be said tho is that there's at least a bit of reverb on them.

Also, a pretty common thing for house claps is to turn off the snap and drag the sample away from the kick a millimeter by millimeter until you hit one of the "sweet spots" where the transients of the kick and the clap work together in a way that sounds interesting to ear.
Excellent tip. And I realize there's not a ton to the sample itself, but it's effective, sits well and isn't thin sounding.
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Old 14-01-2018, 08:36 AM   #6
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Re: No idea how to make my claps/rims sound this full

Thanks guys. Good input as always. I should have clarified, I know there's not a whole lot to the sound. I guess that's what I like about it, it's still effective in the track. Getting it to sit well is on me, and I enjoy that part. It's knowing where people get these clean, full samples that I have no luck with.

Of all the samples I spend hours cycling through, it always takes the longest with claps or rimshots. They are always too thin or too noisy or lacking punch or over compressed etc

I guess I may have just created a "where can I find this sound" thread. Sorry guys. For a second I thought I'd hear someone say "oh that's a classic sound from the such and such", but it's just a random well chosen/ well layered sample most likely.
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Old 14-01-2018, 11:26 AM   #7
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Re: No idea how to make my claps/rims sound this full

Itís a pretty minimal arrangement. Sample it.

I donít want to come across as a dick, but letís rule out some basics: you probably are tuning the sample using a good time stretching algo and you are EQing, right?

As others have noted, sounds rather much like your standard fare. I think you should be well on track using a dry 909/808 clap. Short envelope/gate, tuned, and some good reverb.
Good sample packs: Goldbabyís Dirt & Layers, Elektronís Rytm pack Tape 909.

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Old 14-01-2018, 11:38 PM   #8
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Re: No idea how to make my claps/rims sound this full

sample a clap with a short decay or truncate the end of the clap tail. layer with a 909 rim shot.

tune both down, bus together or resample together.

find the resonant low end for the rim shot and boost that freq on the subgrouped or re-sampled sound, compress a tad and put a reasonably dry room reverb after it.

once you get it in the ballpark you can re-sample again if you are worried about computer resources.

bingo!

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Old 15-01-2018, 02:23 AM   #9
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Re: No idea how to make my claps/rims sound this full

Here's how you get the clap.

Load and layer a couple (the more the better) of 10-20 second samples of large crowd applause in a sampler. Randomize the start point (or not). Hard pan the layers...That's how you can get thick, splashy, organic claps.
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Old 15-01-2018, 02:57 AM   #10
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Re: No idea how to make my claps/rims sound this full

Quote:
Originally Posted by thom View Post
Here's how you get the clap.

Load and layer a couple (the more the better) of 10-20 second samples of large crowd applause in a sampler. Randomize the start point (or not). Hard pan the layers...That's how you can get thick, splashy, organic claps.
another valid approach.


also, truncate the tails - add fake verb.

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Old 15-01-2018, 03:32 AM   #11
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Re: No idea how to make my claps/rims sound this full

Yeah.


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Old 18-01-2018, 12:17 AM   #12
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Re: No idea how to make my claps/rims sound this full

Quote:
Originally Posted by Deep Dose View Post
I feel like I'm missing some fundamental knowledge on where the best clap sounds come from (besides the 808/909), or what drum machines are most used in deep house to get this full, complex clap or rimshot that sits so perfectly in the mix.
umm, if I may suggest notching a full -10dB at 1kHz (q3 or more), then after a while turn it off. surely it gives you some idea as to what's been done to that clap/rim..

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Old 18-01-2018, 11:33 AM   #13
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Re: No idea how to make my claps/rims sound this full

Also add some reverb aswell
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Old 18-01-2018, 06:14 PM   #14
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Re: No idea how to make my claps/rims sound this full

Don't use claps but snaps, rims and wood-hit sounds and then maximise them with a limiter, that gives them a bit more of that 'clappy' grip. I tend to avoid compressing them. Use saturation, subtle chorus or doubling (maybe bounce back to mono if you want to keep it focused) and some reverb.
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Old 26-01-2018, 10:39 PM   #15
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Re: No idea how to make my claps/rims sound this full

It all starts with sound design, you can get similar or even better results if you design it yourself using the samples you already have.

Another reason could be that you're not tuning your snare/rimshot to the key of the song.

Another thing might be that the level on your mix is too low, maybe lowering the levels of other sounds will help the snare shine.

But 1 thing for sure. I bet I can grab a few snare samples from my library, tune them, add a few touches and get similar results. You just need to spend some time on it.

Another sneaky thing that people don't know about is that in house music we use the transient shaper a lot, including a multiband distortion/saturation. That makes the snare bite. Without these 2 processing tools you can add EQ, compression etc. your snare will always sound flat.

Instead of searching for the exact same snare I would design it, and make it even better. You'll go round in circles only to find out the person didn't even use 1 snare. Maybe they mixed a lot of stuff to achieve that sound.

Design it yourself :victory:

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