Vaetxh/Woulg techniques
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Old 13-02-2016, 05:30 PM   #1
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Vaetxh/Woulg techniques

Partly inspired by this thread (idmforums.com/showthread.php?t=142139) and a new plug-in called Granite (newsonicarts.com/html/granite.php) I discovered.

The linked Granite granular synthesizer is pretty Vaetxh-like. I mean, even some of the presets sound like they would be straight from a Vaetxh track. That is, it displays that much of Vaetxh sound is granular synthesis with parameter modulation and occasionally stereo effects. The key is to use good quality samples as input and then experimenting (or "fooling around") with different parameter changes until something good pops up. This is probably replicable using other tools, but Granite seems very easy to fool around with.

What else do you know about techniques that are heard in Vaetxh and Woulg tracks? Or suitable plug-ins/patches?

Last edited by mviljamaa; 13-02-2016 at 06:08 PM..

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Old 14-02-2016, 02:18 AM   #2
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Re: Vaetxh/Woulg techniques

I had a release on the same label as woulg once this therefore thread (rather pathetically) makes me happy

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Old 14-02-2016, 02:20 AM   #3
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Re: Vaetxh/Woulg techniques

I used to enjoy both, but after discovering Granite, I'm finding the music of both more boring, since I can generate similar sounds rather easily.

Much of what Vaetxh is doing is really just parsing together different "runs" of Granite-like granular synthesis. Eventhough many people could think at first that it would involve heavy manual editing.
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Old 14-02-2016, 07:10 AM   #4
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Re: Vaetxh/Woulg techniques

when it comes in extreme genres like these it's not the problem to create a 'new' sound but rather mixing it all together and make it fit
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Old 14-02-2016, 05:39 PM   #5
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Re: Vaetxh/Woulg techniques

I always thought (but can't confirm) that guys were using something in Reaktor: Buffeater, Vortex and other Twisted Tools products. Some are very capable of doing crazy granular stuff. Granite looks like a cool thing, I might check it out.

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Old 14-02-2016, 08:49 PM   #6
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Re: Vaetxh/Woulg techniques

I love both these artists and honestly I'm suprised they're this well known.

I have absolutely no idea how they create their sounds and would love to find out.

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Old 15-02-2016, 02:16 PM   #7
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Re: Vaetxh/Woulg techniques

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Originally Posted by ms_ View Post
I always thought (but can't confirm) that guys were using something in Reaktor: Buffeater, Vortex and other Twisted Tools products. Some are very capable of doing crazy granular stuff. Granite looks like a cool thing, I might check it out.
Vaetxh has stated that [Only registered and activated users can see links. Click here to register]
, and some of the [Only registered and activated users can see links. Click here to register]
.

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Old 16-02-2016, 02:30 AM   #8
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Re: Vaetxh/Woulg techniques

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Vaetxh has stated that he primarily uses SynthMaker and MaxMSP, and some of the xoxos.net stuff
Sure these techniques may be realizable using many tools, but the more interesting bit is, what are the techniques?
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Old 16-02-2016, 11:02 PM   #9
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Re: Vaetxh/Woulg techniques

Synthmaker/MAX are cool. Never could understand how people use them. I had a look at synthmaker before and I couldnt come up with anything I couldn't do in a DAW, unless you go under the hood and mingle with the code.
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Old 16-02-2016, 11:05 PM   #10
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Re: Vaetxh/Woulg techniques

that's really cool somebody is using the xoxos stuff.

i tried some of those and they are really weird but amazing synths.
great physical modeling.

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Old 17-02-2016, 12:06 AM   #11
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Re: Vaetxh/Woulg techniques

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Originally Posted by mviljamaa View Post
a new plug-in called Granite (newsonicarts.com/html/granite.php) I discovered.
This reminds me a lot of The Mangle: [Only registered and activated users can see links. Click here to register]


Seems neat though.

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Old 23-02-2016, 12:07 AM   #12
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Re: Vaetxh/Woulg techniques

If you have access to ableton; try resampling into audio and then warp the clip with the "beats" engine and mess around with the settings. you could also try using a sampler with "loop" enabled and automate the loop length while you hold down a key for a long time.
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Old 23-02-2016, 09:08 PM   #13
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Re: Vaetxh/Woulg techniques

Quote:
Originally Posted by ms_ View Post
I always thought (but can't confirm) that guys were using something in Reaktor: Buffeater, Vortex and other Twisted Tools products. Some are very capable of doing crazy granular stuff. Granite looks like a cool thing, I might check it out.
This.
I got told I was sounding a lot like Vaethx after doing a few tracks with...can't even remember the name now...that orange and grey granular one with all the boxes...sorry, it's completely gone, but yeah you're right.

I don't get why simplifying your music making process would suddenly make you dislike the outcome?
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Old 24-02-2016, 01:42 AM   #14
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Re: Vaetxh/Woulg techniques

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Originally Posted by lolirl View Post
I don't get why simplifying your music making process would suddenly make you dislike the outcome?
I would say that if that's happening then that person is relying too much on their tools rather than their own vision or creativity.

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Old 24-02-2016, 04:56 AM   #15
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Re: Vaetxh/Woulg techniques

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Originally Posted by lolirl View Post
This.
I got told I was sounding a lot like Vaethx after doing a few tracks with...can't even remember the name now...that orange and grey granular one with all the boxes...sorry, it's completely gone, but yeah you're right.

I don't get why simplifying your music making process would suddenly make you dislike the outcome?
this one? [Only registered and activated users can see links. Click here to register]
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Old 24-02-2016, 06:18 AM   #16
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Re: Vaetxh/Woulg techniques

Yeah, as Candlesayshi said..this IS a lot like the Mangle.main difference is the Mangle will cost you 1/4 of the price. Also, this is not new at all..been around since 2011, as the SOS review clearly shows. I get you're really stoked by this and that's great, but it's not really anything new at all.

But yeah, I share your feelings about how, after discovering Granite, music like this can seem boring, since being able to replicate such sounds yourself kinda takes the magic out of it all.

And what you said about Vaetxh basically "parsing together different "runs" of Granite-like granular synthesis". But therein lies the crux of the matter..it's all about the actual synthesis and not really the tools used to achieve the end result. I know that might sound a little "arty", but it's true. When it comes to any granular based music, what really matters is the combination of the different elements of the piece, that..when combined, lead to the layered end track or soundscape.

That's the thing about granular synthesis..it really still is a wide open country waiting to be explored and one of the last music frontiers in which we can get lost. It's not by any means new or recent, but like most things ambient, it's remained on the outskirts of society, waiting for the mainstream to flirt with it in a more meaningful way..which is what you're starting to do yourself.

So, in short, don't let that lead you to lose respect for the work of other artists..remember, they did this before you and most others had even heard anything like the sounds they created. If you find you can practically do the same as them, the run with it and do better. The world is waiting..who knows, you could even be the next Cage. Eno or Rob Clouth.

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Old 24-02-2016, 10:23 AM   #17
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Re: Vaetxh/Woulg techniques

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Nope sorry.
I think it was one of the standard ones that came with it at some point.
If it comes back to me I'll pass it on.
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Old 24-02-2016, 11:39 AM   #18
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Re: Vaetxh/Woulg techniques

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Old 24-02-2016, 03:53 PM   #19
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Re: Vaetxh/Woulg techniques

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Originally Posted by lolirl View Post
Nope sorry.
I think it was one of the standard ones that came with it at some point.
If it comes back to me I'll pass it on.
lolirl, it wasn't Padshop, was it?


Just wondering, as what you said about the colors kinda reminded me of that off the bat. (It's a big dark in the pic above, but what you said made me think of it.)

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Old 24-02-2016, 06:23 PM   #20
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Re: Vaetxh/Woulg techniques

Well, depending on what you want to do there's a quadrillion way of making this kind of stuff, a good one is loading sounds into a sampler and using things like LFOs or envelopes to play with loop points.

Honestly, even before you get into crazy programmatical ways to do this, You'd be surprised what you can achieve by automating your sampler.

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