VR and the DAW
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Old 19-08-2014, 08:18 PM   #1
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VR and the DAW

So, you've probably been following the coming of virtual reality head mounted displays and the excitement surrounding their use in gaming. Been trying to find out if anyone is working on VR environments for music creation and it looks pretty barren considering this is all supposed to hit markets next year (though oculus and others promised this year). In any event, soon.

This seems really exciting to me and since I know next to nothing about programming, was wondering how doable these environments would be.

I imagine pulling up any instrument you want, being able to place sounds in different positions in the 'room' to create distance/separation. From what I heard in one podcast on the subject of what can be done with VR, the developer replied 'yes', meaning the possibilities are only limited by a programmer's imagination.

Anyway, any info on the subject would be appreciated or just a general discussion about the possibilities you think will come as a result of this new way of interfacing with software.

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Old 19-08-2014, 08:41 PM   #2
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Re: VR and the DAW



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Old 19-08-2014, 08:59 PM   #3
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Re: VR and the DAW

Now imagine flying around in that environment whilst having a fleshlight hooked up to your winky.

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Old 20-08-2014, 12:25 AM   #4
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Re: VR and the DAW

I love the stuff I've seen from the Oculus Rift so far in gaming and simulations. Not sure I can picture it being used in an audio environment for anything other than entertainment, it's maybe a little too form over function for me as it appears now. Honestly I dont need another reason to be in fantasyland "playing" in a daw. Maybe that's a wrong assessment though and there are other more useful aspects to this I can't see.

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Old 20-08-2014, 01:00 AM   #5
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Re: VR and the DAW

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Originally Posted by Numerical View Post
I love the stuff I've seen from the Oculus Rift so far in gaming and simulations. Not sure I can picture it being used in an audio environment for anything other than entertainment, it's maybe a little too form over function for me as it appears now. Honestly I dont need another reason to be in fantasyland "playing" in a daw. Maybe that's a wrong assessment though and there are other more useful aspects to this I can't see.
http://duncantrussell.com/survios/#/...iscussion_id=0

So, I love me some Duncan Trussell and while it's a pretty loose discussion on the topic, it sounds like it might become (pretty quickly) the go-to interface for software. In one part, (can't remember or I'd time stamp) the programmers are talking about (and I'm sure we can all relate) not having to sit in front of a screen at a desk, typing on a keyboard to do the work but to have the operating system/platform/what-have-you integrated into environments with which we can interact. It's all a bit over my head so maybe not right away but if the visual aspect could be that much less acute, creating anything in these environments would probably become preferable (assuming the functional level can be attained). I think you're right in that they'll be simple toys at first but how long before larger companies get in on it, I wonder?

I'd imagine you'd still have your stereo monitors to rely on the audio but the rest (with tactile gloves, etc.) could potentially be modeled in the environment, or maybe having your real world instruments mapped into the virtual environment so you don't have to take off the head set to find your keyboard (?)

I'm just rambling 'cuz I don't know what's possible, what the limitations are with running both a virtual environment and cpu heavy programs such as Ableton along side each other, or if it's worth it for companies to start thinking about these possibilities but I hope those that know are on it, because it would be awesome.

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