So basically the title says it all. Everyone keeps saying that the "quality" of the sound in FL is not that good like ableton or cubase.. I believe this is stupid but i am a new producer so i'm probably wrong. Isn't the sound better if you have skills on creating the sound and EQing?? I sent one of my private in progress tracks to a producer friend and she said "good quality for fl studio". And in general i hear this a lot that fl sound quality is not that good. Type your opinions and personal experiences with FL and other DAWs.
When people say that they are quite frankly talking shit. Loads of people use FL and Reason (the other program that gets tarred with the same brush) and have decent records out.... a bad workman, tools, and all that jazz git meh?
For me the only real difference between raw DAWs is the workflow - each one has unique points and unique flaws.... FL has a bad rep because it used to be called Fruity Loops and was easy to pick up (not necessarily to master) and jam soething out resembling a song with little to no experience... same as with reason... and tbf, fruity was never a full DAW (again, like Reason) - but as FL Studio, it is just as good as anything else out there...
i repeat DAWs have NO inherent sound of their own....what you put in, is what you get out
I'm might be mistaken, but I believe that all the major DAWs uses the same...whatever...widget? to export audio anyway...next time you send this person something tell them you used a different DAW and ask them if the "sound quality" is better. Lol
I'm might be mistaken, but I believe that all the major DAWs uses the same...whatever...widget? to export audio anyway
Algorithm is the word you're looking for. Most of the magic happens at the AD/DA conversion, not in the DAW. That's why stuff like Burr Browns demand a higher price and spend so much on R&D - they generally are considered more 'true' to the source.
Workstations are designed to be as transparent as possible and they're really really good at it. Digital audio has been happening for over 50 years and there's be a massive amount of research and effort thrown into understanding how to translate waves into 1s and 0s. DAWs mostly just take what they're handed and do whatever you tell it to. The only time that a DAW really has a chance to color audio is during summing, which is the basis of the whole analog vs digital summing argument. After that it's all about your DA conversion on the way out. If you're exporting to something like mp3, take up any sound issues with LAME or whoever, not ImageLine.
The thing to remember is there are a crazy amount of purposeful and accidental coloration along the way - the sample, the mic, the AD/DA, the plugs you run, the outboard compressor, et al. Thinking that a simple algorithm designed to combine audio based on the same generic algorithms developed by academics and purposefully designed to be as transparent as possible is somehow poorly translating or coloring your output is pretty goofy.
Go check out any of the myriad Gearslutz threads where 20 year vetern professional engineers fail A/B/X tests on various DAWs. This shit has been put to bed over and over.
At a very very very early time, I believe there might have been a resampling error in the FL Studio output engine, but that was resolved years ago. Also the FL Studio built-in documentation discourages the use of certain settings that they know used to be problematic; so it's not a problem anymore.
That being said, FL Studio's stock sounds come as a proprietary OGG WAV (WAV's with OGG's embedded). They are actually a lot like MP3's disguised as WAV's. For those with a good trained ear, we can hear the aliasing and fuzziness or "fizziness" of the lossy files for certain types of sounds but not all. Usually it's cymbals that reveal teh aliasing the worst. But for kick drums it's not going to be noticeable probably.
Also, like many other manufacturers of both hardware and software, presets of synths might be oversaturated with reverb or spatial effects or distortion or cliche types of sounds. But that's why you should always try and tweak sounds to your own liking and also make your own sounds instead of relying too much on non-edited presets.
I used a lot of presets, but I try to edit them to sound better and I try not to overuse them. Also, I spend weeks if not months weeding out the bad presets and there's usually a lot of them from any VST instrument or gear from anywhere. But that's not really the fault of FL Studio. A lot of preset makers have their own style. They are usually really good at just a certain style that may not be compatible with what you are looking for. Some of them are geniuses, but their sounds might be so good and funky they are too hard to compose with, literally.
But as for overall sound quality of a DAW, these days it's usually well-resolved on an optimized DAW computer. If you're getting buffer underruns, it's probably an Operating System configuration issue, or a system settings audio driver issue not really the fault of the program makers. In the 1990s it wasn't as reliable as it is now for some stuff. Although, some stuff could be worse. Hardware was often excellent for sound quality back then.
Overall, don't worry about it.
As for VST plugins, freeware plugins and some paywares can be tricky in terms of if they have rendering bugs. In the past, it used to be more common for some VST filters to fail to run correctly for synths or effects during rendering, but not during realtime playback. However, these days the VST programming has improved and some standards have been set. Also, programs like Reaper have a lot of contingency and adaptation and compatibility settings to reduce the bugs and to prevent stuff like that or plugins crashing. It's really pretty much a good time for digital audio in some ways. The main hurdles finally got jumped, and most computers can handle it now.
I hope this helps.
Also beware of any demo-mode VST plugins injecting noise or dropouts into your compositions.
And if you haven't optimized your computer for DAW use, that might be why you're getting buffer underruns and stuttering or glitches.
Search 'power users, image line' for what artists are saying. They could have been paid off? Then again so could every other company & artist. I use it, but I'm not at liberty to disclose my review until I've been paid off
Make up your own mind, look well into the matter and don't hate the trolls for replying to le trollbait.
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