Re: [Big Room] Pat!M - Trinity
The sidechain on the synth misses the first hair of the transient, I would suggest automating volume level separately to skip over those.
The Bridge is super nice, takes you away to a very beautiful place but it is slightly repetitive. I don't think you need to bother with varying the composition, though, just some other automation to create a bit more tension in the build.
Also I would recommend turning down the resonance/Q on the filter that sweeps through the bridge slowly.