Ok so there are a couple little (and I do mean little) techniques that I use in my music. Nothing especially unique, and certainly not complicated. But I thought I'd share one here, given that I have recently started a TumblR to share my techniques and Mizuchi suggested I share it here too, and this particular technique can have some beautiful results, especially demonstrated in audio example 2.
Sound design is the process of specifying, acquiring, manipulating or generating audio elements. It is employed in a variety of disciplines including filmmaking, television production, theatre, sound recording and reproduction, live performance, sound art, post-production, and video game software development.