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Old 01-04-2014, 04:11 PM   #17
shiggedyshwa
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Re: PD installation with motion sensors concept.

I really like this idea.
I have been doing lots of thinking and noticing that the more a crowd sees the performer physically moving his/her body, the more interested in the music being produced they become.
And if they are able to manipulate what goes on, that could produce even more interesting results.
I once saw a guy use a kinect and yes he just hooked it up via MIDI, it looked like he had a graph doing a similar thing that Matt Bellamy's Chaos pad does with his guitar, (changes in the X-axis changing filter frequency, and changes in the Y-axis changing some other effect)
There have been a number of people who have done that, but there's so much more that can be done, like you are trying to get at.

I feel like there is a lot that you can tell about a person's mood based on the way they are carrying themselves.
There might need to be multiple kinect controllers handling different aspects or controllers of the sound that is going to be produced. Also using cameras in light of the "spheres" project that you mentioned. Building off that, but considering using kinect or other means of sensing different movements to control even more variables. There's so many possibilities and I would love to take time off my full time job to fully explore some of them.
It's also something I've been interested in since before I graduated from college: the idea of creating new ways to interact with computers.
A completely interactive room that reacts to everyone's physical posture, movements, colors of their clothes, the tones of their voices. The lights in the room and the music in the room can shift.
But I think part of the idea is also to keep it simple in some parts, so that you can come about a result before getting too wrapped up in the details.
I wish I could help more instead of just ramble on about how much I like the idea.
Keep us posted with your progress!

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"I think you actually manipulate people with music, and that is definitely what we are trying to do." - Mike Sandison
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