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Old 15-06-2017, 07:14 AM   #7
soundmodel
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Re: Techniques and Effects for Modifying Sound for Use in Ambient/Sound Design

I tend to find that the most interesting results are usually gained by simply changing the pitch. Usually to lower.
Also playing sound backwards sometimes produces interesting effects.

Depending on the style you aim for, then you might apply other effects or e.g. granular processing.

Granular and chorus/flanger and such do induce their own "character" to the sound though. So generally I decide, whether I want to add that kind of character or not.

Granular very often produces "technological" sounding sounds. Same goes for many other effects.
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